The Eve Online 0.0 Experiment - Post 070 - Around The World In 100 Jumps
Over the next few days, like a retired theatre actor, I was not able to play much, but was informed that like two drunks fighting over a bottle of whiskey, control of the distillery had swung back and forth between I.A.C & Allies and the Mercenary Coalition & FIX several times.
By all accounts it had been a tremendous war and both sides had very much enjoyed the fighting. The last I heard of it was that it was now back in control of I.A.C for the moment.
I had jumped out of G-7 into my jumpclone in Ushra Khan space, thus leaving a clone at the distillery, so if the desire to observe the crushing brutality overcame me once more, I could easily jump back there, from wherever I was in the world.
After starting a manufacturing job of 12 executioners at ISS Fabrica, and studying the map for a while, I decided that since I had been to Emilio land at the beginning of my adventure, and had spent much time in the South, I was now ready to go somewhere new, and I randomly opted for the western side of the universe.
I plotted a 60-jump course around low-sec empire, deliberately taking the anti-clockwise scenic route to one of the western exits of empire space. From western empire it was then a further 30-40 jumps through "Syndicate" and then into the "Fountain" region in the far west, to reach my thrilling destination.
Since I was going to be travelling for quite a long while, I thought it would be a good idea to stretch out in the comfy leather chair in my pod, while munching on fresh red grapes, sipping fine Italian wines, and listening to the radio.
Unfortunately, this was what I heard when I switched it on:
41 jumps later, and for the first time since I had been blown up by the Titan, I entered a system where it appeared to be broad daylight in space:
I eventually arrived in the Placid region, just a few jumps from one of the main western exits from empire into 0.0, and began a conversation with the local residents (one of whom, for reasons that will become apparent, later requested anonymity)
I said goodbye to the locals, and a few jumps later, while I was studying my map in the system next door to the empire exit, I encountered Dubya again, who informed me that he was going to dramatically save my life.
Apparently, the exit had a huge gatecamp on the other side, waiting to viciously tear apart anyone who so much as dared to fly into it. This was yet another example of why it is so excruciatingly difficult for n00bs to get into 0.0, and I was immediately filled with rage.
However, to my surprise, Dubya then informed me that he would be able to get me through it, and he promptly jumped to the other side to perform a very secret negotiation.
An astonishing fact then transpired:
Incredibly, Dubya was a secret alt of the CEO of the corporation that was running the gatecamp, and was also a shareholder in INNOMINATE NEUTRALITY!
Clearly, it was in his corporation's financial interests to see that I came to no harm, and I was quickly escorted through and made blue with the group. What a stroke of luck!
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After discovering that for a monthly fee, corporations can open offices in NPC stations, I opened one in Syndicate (which would enable me to move my medical clone there whenever I wanted to) and continued in my epic journey down to Fountain.
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Another hour or so later, I eventually arrived at my final destination, and rested my weary feet at the local inn. I wondered what the people who lived here would be like. Would they treat me with fluffy kindness, or would I be spat upon with piercing hostility?
A few minutes later, I found out...
(to be continued...)